Memory Which Does Not Suck

A multiplayer memory game written in Go. (2012)


Created together with Lucas Beyer.

A memory game, with a server written in Golang and a Javascript frontend.

Play a game of memory (or pairs), with other people in realtime. Includes lobbies, real-time updates powered by websockets and lots of functionality.

Multiple card themes, modes of games, methods to arrange cards and a chat are included.